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MelekTaus edited this page 2026-10-13 06:02:35 +02:00
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23 Commits

Author SHA1 Message Date
adminandClaude Opus 5.5 10c89cbfa7 Concepts, Behaviors, Keyboard: start paused, Next frame, Break
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 06:02:35 +02:00
admin dd4bdc1795 Lay patterns and sounds out on tracks as a song #334
New page Songs. Patterns, Instruments, Architecture, Keyboard, Home, _Sidebar and Development follow it.
2026-10-06 16:28:46 +02:00
adminandClaude Opus 5.5 0610d7a352 Describe patterns and the piano roll #333
- New page Patterns: the asset, the tab, drawing and editing, keys,
  the ruler with loop and start, playing through the scheduler.
- Instruments, Architecture, Keyboard, Home, Concepts and the sidebar
  point to it. Development counts module 64.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:07:15 +02:00
admin 50dd1c18a4 Zoom transition and General settings (#309)
The wheel and Fit now show the zoom as a short transition. The time
is set under Menu > General settings and kept in the browser.

- Concepts: the transition, the new menu entry and what ends it.
- Keyboard: the wheel and Fit animate the change of zoom.
- Architecture: viewTween.ts with tweenView and the ViewTween driver.
- Development: e2e sum 1735.
2026-10-03 21:01:34 +02:00
admin 9657f11a5a Vector Art: scaling, turning and mirroring (#291)
A new section on the frame round the selection, its keys on the Keyboard page, and the sum of e2e checks (1664).
2026-10-02 11:21:02 +02:00
admin c8a2b3dc73 Vector art: layers and groups, Shift+click selects (#190)
Vector Art gets a section Layers and groups, the inspector lists and the selection rules are brought up to date, and the limits name #291 for rotating and scaling. Keyboard names Ctrl+G and Ctrl+Shift+G on shapes. Development carries the sum of 1645 e2e checks.
2026-10-01 23:13:48 +02:00
admin 5c472427d8 Describe picking a link or transition on its line (#289) 2026-10-01 20:51:20 +02:00
admin f9b11df4d1 Describe the new point gestures in all four point editors (#288) 2026-10-01 19:36:20 +02:00
adminandClaude Opus 5.5 8460ac614c Explain the eyedropper for object variables (#276)
Behaviors gets a point after picking a target from the dropdown. Keyboard lists Enter and Esc while the eyedropper runs. Development counts 1596 e2e checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 06:31:48 +02:00
adminandClaude Opus 5.5 7995918921 Document admin-only deletes, file modes and Esc as Cancel (#85)
Brings the pages in line with refactoring round 8 of the code.

- API: deleting an image, font or sound is for administrators only, a
  bad upload answers 422, private files are 0640 and the web server
  answers 403 for them, and saves take turns on a lock file. The line
  that said there was no authentication yet is gone.
- Home: the "Not yet" list named several scenes in one run, auth and
  graph comments and groups, which all exist.
- Concepts, Keyboard, Vector art: Escape on a question is its Cancel,
  deleting a project leads back to the picker, and Delete removes
  shapes picked in the list.
- Architecture: AtomicFile, routeFiles, HashedFileStore, the lock
  file, removeSelection and removeShapes, objectName and groupName,
  and the Escape of a Dialog.
- Development: the check sum, and the race check in
  accounts.test.php needs pcntl.
- Eight pages lose the 38 characters Gitea flagged as ambiguous, and
  quoted labels follow the editor's American spelling.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:13:11 +02:00
adminandClaude Opus 5.5 2e15bb21de Describe text shaders, the font filter, Tab and Texture size
Shaders and Concepts: a text wears a shader like a sprite (#169).

Fonts: the Filter row and how Nearest rasters sharp (#169).

Keyboard: Tab belongs to the game in the Game tab (#261).

Behaviors: the Texture size node (#262). Development: sum 1544.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 06:01:44 +02:00
adminandClaude Opus 5.5 79c3b3ef53 Describe copy and paste of objects and nodes (#240)
- Scene editing: new section on Ctrl+C/Ctrl+V, where a paste lands
  and under which parent.
- Behaviors: a point on copying nodes and what the palette filter
  leaves out.
- Keyboard: Ctrl+C/Ctrl+V per tab and the picture import.
- Architecture: clipboard snapshot and paste commands.
- Development: e2e check total 1432.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 00:25:59 +02:00
admin 9a556e4dcc Describe pixel exact zoom steps in scene and game view 2026-09-24 10:41:09 +02:00
adminandClaude Opus 5 102ab47430 Document the four vector point types (#195)
Vector Art explains straight, corner, smooth and symmetric points,
the Point menu in the tab header and the pen that pulls out both
handles. Keyboard keeps Alt-click as the straight/symmetric toggle.
Architecture names the mode rules in polygonEdit, Development the
check sum.

Tests: check sum 1195 is computed (1188 + 7), CI measures it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-21 06:51:36 +02:00
adminandClaude Opus 5 21bea26204 Vector art has a page of its own (#129)
The feature was documented in pieces - Textures carried the generated
picture, Architecture the modules, Keyboard the tab. Someone who wants
to draw something had to collect it. Vector Art is now one page that
reads from the first click to the finished sprite.

- The new page covers the asset and its canvas, the two tools, what a
  handle does, how rings make a hole, the shape list with its order,
  and the limits that are their own issues (#186, #187, #188, #189).
- Sidebar and Home carry the page, so it is reachable and not only
  linkable.
- Textures and Tiles point at it where they mention a drawn picture,
  instead of describing it a second time in their own words.

Tests:
  node tools/e2e.mjs (all modules) ALL PASSED - 1184 checks
  Development carries that number.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-21 05:42:13 +02:00
admin ff256e8b92 Number fields without trailing zeros (#172): Keyboard 2026-09-19 14:29:01 +02:00
admin 87eb3b7f48 Architecture: TabHeader and panAndZoom (#85); Keyboard: hold Alt for Pick in the tilemap panel 2026-09-18 16:01:13 +02:00
admin f0554dd293 Animations: copy/paste keys, Ctrl+drag duplicates, insert and remove frames (#102) 2026-09-17 12:53:57 +02:00
admin 9370c8aacf Animations: the timeline model, the tab with preview over timeline, play/stop/pause (#97, #98, #99) 2026-09-16 21:00:09 +02:00
admin 426dbe7195 Graph groups and comments: fit frames them, the band catches them (#95) 2026-09-16 14:24:03 +02:00
admin b0d0e016d3 Groups and comments say what a part of a graph is for (#38) 2026-09-16 11:24:38 +02:00
admin 293cc2b4ca Replace characters Gitea flags as ambiguous (en dash, ×, ›, −) 2026-09-12 20:54:04 +02:00
admin 9be12944fc Move the README's reference sections into wiki pages 2026-09-12 20:38:20 +02:00