Describe Delete row in the timeline menu

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
adminandClaude Opus 5.5 committed 2026-09-26 22:43:42 +02:00
1 parent 19fa428d46
commit 9c3942b10a
2 files changed
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@@ -96,7 +96,8 @@ another animation each row finds the row animating the same property; rows witho
out. A pasted key replaces one on its frame. **Right-click** the timeline for *Copy*, *Paste*,
*Insert frames…* and *Remove frames…*: both ask for a count and work at the playhead over every
row — inserting moves every key from the playhead's frame on later, removing drops the keys in
the removed frames and pulls the rest earlier. Each is one undo step. Click or drag the ruler to scrub. The wheel zooms the
the removed frames and pulls the rest earlier. Each is one undo step. The same menu has
*Delete row* for the row under the pointer; right-clicking a row's header also picks that row. Click or drag the ruler to scrub. The wheel zooms the
frames about the pointer, `Shift`+wheel scrolls, the middle button (or `Shift`+drag) pans. Rows are not collapsed or reordered.
**Play, stop, pause.** `Play animation` starts an animation on an object (both are ports: the
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@@ -15,7 +15,7 @@ npm run build # writes dist/ and regenerates index.html
php tools/make-user.php <name> <password> [admin|user] # an account; every tool signs in (see Accounts)
php tests/php/accounts.test.php # the API's account rules, no server needed (CI's gate job)
php tests/php/snapshots.test.php # the snapshot store (#231), the same way
node tools/seed-e2e.mjs && node tools/e2e.mjs # 1416 editor checks, screenshots in /tmp/gm-e2e-*.png
node tools/seed-e2e.mjs && node tools/e2e.mjs # 1417 editor checks, screenshots in /tmp/gm-e2e-*.png
GM_STEPS=20 node tools/e2e.mjs # or 1-12, or 6,20 — a subset while working on one step
./e2e.sh start [GM_STEPS] # the same run detached, see below
./e2e.sh status # live progress, or the last run's result