At 0.02 texel the lines between tiles of a nearest tilemap were gone at the zooms tried first, but still showed at others. The user raised the inset to 0.1 by hand and checked it in the browser. - A tenth of a texel is still far below half a texel, so the texel picked at every pixel centre stays the same. - The comment names the new value. Tests: - tilemap.test.ts follows the value: the inset test expects 0.1/96, the sliver test allows up to 0.25 texel from the edge, and the quad test checks its uvs to 2 digits instead of 3. - ./check.sh: 156 files, 2314 tests, CHECK EXIT 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>