Files
feuerwerk/tests/editor
adminandClaude Opus 5.5 2f376262d3
game-maker / gate (push) Successful in 4m13s
game-maker / suite (push) Successful in 16m5s
Let the Reverb's screen ring out and its reflections drift (#401)
The round screen of the Reverb stood still. It now moves, only for
the look of it, and says nothing it did not say before.

- The sound rings out again and again in real time. The dot in the
  middle flashes, and a thin front runs out over the rings as fast as
  the tail does. It fades as the tail falls, then 0.8 s of quiet.
- A reflection lights up for a moment once the front has passed it.
- The reflections turn slowly round the dot, each at its own pace and
  way (at most 0.16 rad/s). They sway 1.5 px in and out and twinkle.
  Their drift comes from a noise of its own, so they sit where they
  always did.
- Rings, grid and dashed end stay one drawing. Only the dots, the
  front and the flash are drawn again each frame.
- Nothing moves without a tail to see: no sound picked, or wet at 0.

Tests:
- reverb-view: 13 tests green (3 new)
- e2e 34 on melektaus-atx: ALL PASSED, 144 checks
- gate on melektaus-atx: 293 files, 4498 tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 23:32:49 +02:00
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