Animations: scroll the timeline rows up and down (#413)
- Animations: the wheel over the header column scrolls the rows, the
ruler stays put, a scrollbar at the right edge can be dragged. A
picked or added row out of view is scrolled into it. The middle
button now pans both ways.
- Development: 2059 editor checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Animations: a double-click keys what an empty row shows (#412)
A double-click into a timeline row without keys sets the value its
field shows, not the property's default (#412). Development names
2047 checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Videos, Animations: key a video to its end at 1x, zoom out more (#407)
- Videos: the context menu entry "Video at 1x to its end from frame N"
and what it keys.
- Animations: the entry in the context menu, and the wheel zooms out
to 50 frames a pixel.
- Development: 2000 checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Videos: an animation drives a sprite's video picture by picture (#404)
- Videos: new section "Following an animation" with Video clock,
Video time, the two ways of following, sound and the own player per
sprite.
- Animations: a pointer to it.
- Development: 1999 checks.
Describe the easings shared by keys, Lerp and sound FX ramps
A Lerp and a timed Set sound FX parameters now offer the same easings
as an animation key.
- Behaviors: Lerp has Easing, Direction and Curve like a key.
- Sounds: the easing of a timed change, Step as a jump at the end.
- Curves and Animations point to the same choice on both nodes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe Animation playing and Animation length (#233)
- Animations: what the two nodes answer in each playback, what None
asks for, and where the rule lives.
- Behaviors: both nodes in the node list.
- Development: 1615 editor checks.
Say that an animation offers no private variable for a new row (#270)
- Animations: the rule, that an existing row stays, and where it is
built (offeredDefs against animatableDefsOf).
- Behaviors: one sentence under Private.
- Development: 1610 editor checks.
New page Curves with the tab, the rules and the presets, plus the Curve option in Animations and Behaviors, the model in Architecture and the check sum 1472 in Development.
A child's Z used to count against the whole scene. The new switch keeps
it local to the parent, and the pages need to say when and how.
- Scene editing: new paragraph "Sort with parent". It covers behind and
in front of the parent, chains, the defaults for new and saved
objects and the parents where it has no effect.
- Animations: the Z row points to Sort with parent.
- Development: check total 1398.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A placed root or object now offers X, Y and Z as position rows.
- Animations says that Z is the draw order, that it takes effect at
once, and how a blended value sorts.
- Development has the check sum 1397.
The inspector now offers ten curves with a direction instead of the
three quadratic eases.
- Animations lists the curves, the Easing and Direction fields, the
clamping to min and max, and the saved names (ease-* stays Quad).
- Development has the check sum 1396.
Tabs are open documents: the tab row in Concepts, opening assets in Behaviors, Containers, Animations, Tiles, fixed plugin tabs, Architecture, check count 1085 (#171)