Tiles
meleki edited this page 2026-09-29 19:00:41 +02:00
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19 Commits

Author SHA1 Message Date
adminandClaude Opus 5.5 d345d9960d Describe deleting a painted tile on Tiles and Tilemaps (#268)
- Tiles: deleting a tile empties its cells, the dialog counts them,
  and undo brings both back. A cell naming a missing tile is empty.
- Tilemaps: Fill and "Tile at" treat such a cell as empty, and a
  deleted tile in hand no longer paints.
- Development: the e2e sum is 1590.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:00:41 +02:00
adminandClaude Opus 5.5 7995918921 Document admin-only deletes, file modes and Esc as Cancel (#85)
Brings the pages in line with refactoring round 8 of the code.

- API: deleting an image, font or sound is for administrators only, a
  bad upload answers 422, private files are 0640 and the web server
  answers 403 for them, and saves take turns on a lock file. The line
  that said there was no authentication yet is gone.
- Home: the "Not yet" list named several scenes in one run, auth and
  graph comments and groups, which all exist.
- Concepts, Keyboard, Vector art: Escape on a question is its Cancel,
  deleting a project leads back to the picker, and Delete removes
  shapes picked in the list.
- Architecture: AtomicFile, routeFiles, HashedFileStore, the lock
  file, removeSelection and removeShapes, objectName and groupName,
  and the Escape of a Dialog.
- Development: the check sum, and the race check in
  accounts.test.php needs pcntl.
- Eight pages lose the 38 characters Gitea flagged as ambiguous, and
  quoted labels follow the editor's American spelling.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:13:11 +02:00
admin e66bb4e4ff Describe the zoom steps of the tile tab 2026-09-25 10:30:50 +02:00
adminandClaude Opus 5.5 be5516e6e1 Describe how Fit fills the tile tab and fits again on resize
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 09:36:01 +02:00
adminandClaude Opus 5.5 ad33fc1273 Describe the tile preview labels and the path network
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 06:18:52 +02:00
admin daeeaf9fe8 Describe sorting by Y, the tile sort offset and the frame sort line (#228) 2026-09-24 19:34:44 +02:00
adminandClaude Opus 5.5 430769cc03 Describe the terrain autotile kind
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 06:15:16 +02:00
admin d63d71d1a1 Add the Pixel Art page and link it from the other pages (#130)
New page Pixel Art. Sidebar, Home, API, Architecture, Textures, Tiles and Development are updated, the check total is 1259.
2026-09-21 17:33:51 +02:00
adminandClaude Opus 5 a79833f4bb Document frame collision and tile surfaces (#193)
- Colliders: the shape "Frame collision", how it is measured and
  when it turns red.
- Physics, Tiles, Tilemaps: friction and bounciness on a tile, and
  why cells of different surfaces never merge.
- Textures: an outline drawn on a frame can serve as a collider.
- Architecture: frameOutline.ts and the surface grouping.
- Development: check sum 1198.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-21 07:29:28 +02:00
adminandClaude Opus 5 21bea26204 Vector art has a page of its own (#129)
The feature was documented in pieces - Textures carried the generated
picture, Architecture the modules, Keyboard the tab. Someone who wants
to draw something had to collect it. Vector Art is now one page that
reads from the first click to the finished sprite.

- The new page covers the asset and its canvas, the two tools, what a
  handle does, how rings make a hole, the shape list with its order,
  and the limits that are their own issues (#186, #187, #188, #189).
- Sidebar and Home carry the page, so it is reachable and not only
  linkable.
- Textures and Tiles point at it where they mention a drawn picture,
  instead of describing it a second time in their own words.

Tests:
  node tools/e2e.mjs (all modules) ALL PASSED - 1184 checks
  Development carries that number.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-21 05:42:13 +02:00
admin a95b3efbfe Tabs are open documents: the tab row in Concepts, opening assets in Behaviors, Containers, Animations, Tiles, fixed plugin tabs, Architecture, check count 1085 (#171) 2026-09-19 15:49:54 +02:00
adminandClaude Opus 5 a61c7a8a69 One-way angle in Colliders, Physics, Tiles and Tilemaps, Development: check total 1075 (#159)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 13:13:30 +02:00
admin e2d7283feb One-way colliders and tiles, the Raycast node and collision stay with interval and contact point in Colliders, Physics, Behaviors, Tiles and Tilemaps, Architecture and Development updated, check total 1073 (#149, #153, #155) 2026-09-19 11:36:12 +02:00
adminandClaude Opus 5 93a5641da7 Collision outlines for autotiles: several outlines per frame in Textures, outlined autotiles in Tilemaps and Tiles, Architecture and Development updated, check total 1068 (#141)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 01:56:20 +02:00
admin 1ee4e0e41c Physics stage 2: capsule and polygon shapes in Colliders, collision outline per frame in Textures, outlined tiles in Tilemaps and Tiles, Physics, Architecture and Development updated, check total 1067 (#151, #141) 2026-09-18 22:56:26 +02:00
admin 8d85fa76d4 Tiles, Tilemaps: older projects are no longer converted on load (#137) 2026-09-18 15:12:08 +02:00
adminandClaude Opus 5 e5e9f6533b Tilemaps, Tiles: Collision scale per tile, merged with the neighbours (#140); check total 1042
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 15:00:07 +02:00
admin b6f0e5ba69 Tilemaps: collision with solid tiles, check total 1021 (#132) 2026-09-18 09:47:07 +02:00
adminandClaude Opus 5 60be8d9aff Tiles: the Autotile asset is renamed to Tile, new kind None (1 × 1), older projects, check total 1013 (#131)
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 08:01:10 +02:00